How to uninstall ff mod xiii
I can't really tell if the performance issues have been fixed or not.Hair rendering is the same as the Steam version, so it has some minor issues in spots.The HUD and menu elements are still the same resolution as the original console releases, so they look pixelated at higher resolutions.Someone else will have to take a look at that
I can't tell if the FMVs are the same as the Steam version or if they've been replaced with the FMVs from the Xbox backwards compatible versions.This does retain the optional easy difficulty from the Ultimate Hits International and Steam versions, in case there was any concern about that.
The controller button prompts are still grey instead of being colored like they were in the Xbox console version.Lower-right corner near the wall in 'Lost Memory'. Left of the entrance in 'Stairs of Time'. They are advanced Tetra Master players who carry rare and strong cards, and they will also provide difficult card battles. In niches and corners, the action icon (! or ?) will appear and one must use the card button at such spot to talk to a phantom. There are multiple Tetra Master locations in Memoria. Hades is the Master Synthesist referred to in one of Mogster's early lectures and can synth two Pumice Pieces to create the Pumice that can be used to summon the eidolon Ark. The secret boss, Hades, is fought in the underwater area the player can initiate a battle by searching the hidden area on the sidelines. The possession of the Hammer at the game's end will prompt a bonus scene in the epilogue. Tin Armor is Steiner's best armor however, unlike Save the Queen, one of its ingredients is not replenishable, destroying the game's only Hammer in its creation.The player can synthesize Beatrix's weapon Save the Queen while none of the party members can equip it, Amarant can throw it for decent damage.The Hades Synthesis Shop becomes available after the player defeats Hades. Memoria is unique among final dungeons in that every random encounter will only contain a single enemy. The party wanders through a seemingly endless labyrinth of starry void before emerging in the Crystal World, the beginning of all time.Ī battle background in Memoria, in the Time Interval room. A glowing green portal warps them into a maze of stars, and Garland sends Zidane his final words before parting, asking them to protect the crystal. They climb into space and defeat the last of the chaos guardians, Lich. Zidane's party witnesses a swirling sphere of fire surrounded by emptiness: Gaia's birth. Progressing further along the ocean floor brings the party face-to-face with Kraken, who is summarily defeated. Quina reacts to the memory of Gaia's conception. After entering a Time Interval, they confront Tiamat, and continues on to several abandoned buildings and a waterfall, which brings them to an underwater memory of Gaia's earliest existence. Zidane, Garnet, and Eiko are able to see it, but Quina cannot since they were the only member of the party not present in Alexandria for that event. The heroes next venture into their own pasts, and witness Alexandria's annihilation. After wading through several planes of recollections with Garland's guidance, Zidane and his party are attacked by Maliris. The memories of the events in Alexandria, seen in Memoria.Īfter the Second Battle of the Iifa Tree and entering Memoria, the party departs the Invincible, but they may return to it and leave Memoria at any time. Garland's voice, speaking only to Zidane, guides the party to their destination. The four guardians of Terra- Maliris, Tiamat, Kraken, and Lich-fight the party inside Memoria.
Memoria, at first, appears to be made out of the party's memories, but the deeper within the party travels, the further back in time they go, and discover that Memoria is made out of the collective memories of the whole planet. The souls, upon returning to the crystal, bring with them the memories of the life lived and thus allow the crystal to grow. What is known, however, is that the Iifa Tree is preventing Gaian souls from returning to the crystal in the planet core. It is unclear whether Kuja summoned it, or if it appears naturally after Terra's destruction, perhaps due to the enormous amounts of Mist that was expelled when the planet was destroyed.